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When playing in thumb position, the use of the fourth finger is replaced by the third finger, as the fourth finger becomes too short to produce a reliable tone. Bass instruction books often teach thumb position by having the player place the left-hand thumb on the high (one-lined) G note. In this same position, notes below the G can also be played.
In modern scores, the fingers are numbered from 1 to 5 on each hand: the thumb is 1, the index finger is 2, the middle finger is 3, the ring finger is 4 and the little finger is 5. Earlier usage varied by region. In Britain in the 19th century, the thumb was shown by a cross (+) or number 0 and the fingers were numbered from 1 to 4.
Otherwise, the default is strict alternation of i and m. Where the a finger is used, i-a or a-m fingering is preferred to m-a, due to the physical constraints of the hand. Scale playing: Usually an alteration of the index and middle finger; however other alterations using the ring finger (or even an alterations with the thumb) are common as well.
Enter: anal fingering, which involves using a finger (or two or five) to penetrate, thrust into, or apply pressure to the anus for the sake of pleasure. According to certified sex educator Alicia ...
This comprehensive guide to Victorian-era cooking and household management served as another cornerstone of culinary history. Its value stems from its age, detailed illustrations, and insights ...
Today's rates on certificates of deposits are falling from the year's historic highs, but you can still punch up your savings with fixed rates paying out more than 10 times the 0.45% national ...
Musical symbols are marks and symbols in musical notation that indicate various aspects of how a piece of music is to be performed. There are symbols to communicate information about many musical elements, including pitch, duration, dynamics, or articulation of musical notes; tempo, metre, form (e.g., whether sections are repeated), and details about specific playing techniques (e.g., which ...
Finger tracking of two pianists' fingers playing the same piece (slow motion, no sound) [1]. In the field of gesture recognition and image processing, finger tracking is a high-resolution technique developed in 1969 that is employed to know the consecutive position of the fingers of the user and hence represent objects in 3D.