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These early pamphlet wars served to change the way literary, and even social, conversations were viewed and carried out. They also created new ways of conversation, and new styles of language. Elizabeth Cellier was also a key figure in her defiance of normal gender roles and willingness to publicly submit her writings and vocalize her views.
Renaissance is a hand moderated, play-by-mail game. [1] Gameplay is open-ended. [2] Constantine Xanthos of Hillsboro, FL published the game in 1983. [3] Renaissance was "The only true historical role playing game on the market" as of 1983. [1] Game turnaround times were monthly as of the early 1990s. [3]
1787 — Federalism — In the US, the most famous pamphlet war was probably the debate over the US Constitution [citation needed], between The Federalist Papers and The Anti-Federalist Papers, the former including James Madison, John Adams, and Alexander Hamilton, the latter George Clinton (writing as Cato), Melancton Smith (writing as Brutus ...
La guerra delle scritture (The War of Writings) was a phenomenon that was directly tied to the Interdict Controversy. It was a pamphlet war which involved intellectuals on both sides of the conflict. Among the opposers of the legitimacy of the Interdict were Paolo Sarpi, Giovanni Marsilio, Antonio Querini, and Marcantonio Capello.
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Due to its publication, a pamphlet war ensued (for and against Collier's case), lasting sporadically until about 1726. In 1698, John Dennis wrote a pamphlet entitled: The Usefulness of the Stage. John Vanbrugh wrote a jestful retort, A Short Vindication of The Relapse and The Provok'd Wife From Immorality and Prophaneness (1698).
The arraignment of lewd, idle, froward, and unconstant women was published in 1615 under the pseudonym Thomas Tell-Troth. Despite this attempt at anonymity, Swetnam was quickly known as the true author (The full title of the original pamphlet was: The araignment of leuud, idle, froward, and vnconstant women : or the vanitie of them, choose you whether : with a commendation of wise, vertuous ...
War Games Rules 1000 B.C. to 1000 A.D. (War Games Research Group, 1971) War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warlord (Partizan Press, 2007)