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The rule of "swap after 1st move" is a variant of the freestyle gomoku rule, and is mostly played in China. The game can be played on a 19×19 or 15×15 board. As per the rule, once the first player places a black stone on the board, the second player has the right to swap colors. The rest of the game proceeds as freestyle gomoku.
An m,n,k-game is an abstract board game in which two players take turns in placing a stone of their color on an m-by-n board, the winner being the player who first gets k stones of their own color in a row, horizontally, vertically, or diagonally. [1] [2] Thus, tic-tac-toe is the 3,3,3-game and free-style gomoku is the 15,15,5-game.
In the game, a player has the option to give up the right to place a stone on the board, which is referred to as passing. If both players choose to pass consecutively, the game is regarded as a draw. The right of passing is usually used when the board is almost full and Black will make an overline if he places a stone on the board.
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Pente is an abstract strategy board game for two or more players, created in 1977 by Gary Gabrel. [1] [2] A member of the m,n,k game family, Pente stands out for its custodial capture mechanic, which allows players to "sandwich" pairs of stones and capture them by flanking them on either side.
Game name Year Origin Players Gameplay style Similar Games Reference Love Letter: 2012: Kanai Factory: 2–4: Risk and deduction game: Coup: Gomoku (五目並べ, gomokunarabe) circa 850: Traditional: 2: Strategic abstract game played with Go pieces on a Renju board (15×15), goal to reach five in a row: Renju, Four in a row: Jinsei Game ...
The game reached Japan in the 7th century CE—where it is called go (碁) or igo (囲碁). It became popular at the Japanese imperial court in the 8th century, [91] and among the general public by the 13th century. [92] The game was further formalized in the 15th century. In 1603, Tokugawa Ieyasu re-established Japan's unified national government.