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  2. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    Pitch scaling is the opposite: the process of changing the pitch without affecting the speed. Pitch shift is pitch scaling implemented in an effects unit and intended for live performance. Pitch control is a simpler process which affects pitch and speed simultaneously by slowing down or speeding up a recording.

  3. Cakewalk by BandLab - Wikipedia

    en.wikipedia.org/wiki/Cakewalk_by_BandLab

    Cakewalk by BandLab is licensed via free subscription. In order to download and install the package and add-ons (which include the Cakewalk Studio Instruments bundle, Cakewalk Theme Editor, and a trial version of Celemony Melodyne), the user must first create an account at BandLab’s website, then download and run either the web installer or BandLab Assistant.

  4. Secondary animation - Wikipedia

    en.wikipedia.org/wiki/Secondary_animation

    Secondary animation, also known as secondary motion, is flat motions generated as a reaction to the movement of primary motion by a character. It is significant in animation because it amplifies the character's motion via effects that appear to be driven by the motion, i.e. it makes the character's motion seem natural. Examples of secondary ...

  5. The Animator's Survival Kit - Wikipedia

    en.wikipedia.org/wiki/The_Animator's_Survival_Kit

    The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators, or simply The Animator's Survival Kit is an instructional book by animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of ...

  6. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Frame frequency often varies depending on animation style and is an artistic choice. Animation "on twos" has been used for over 100 years; Fantasmagorie (1908), widely considered the first fully animated movie, was animated on twos. Modern animation uses various techniques to adapt frame rates. Slow movements may be animated on threes or fours.

  7. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    Match moving is primarily used to track the movement of a camera through a shot so that an identical virtual camera move can be reproduced in a 3D animation program. When new animated elements are composited back into the original live-action shot, they will appear in perfectly matched perspective and therefore appear seamless.

  8. Cakewalk (sequencer) - Wikipedia

    en.wikipedia.org/wiki/Cakewalk_(sequencer)

    The Express version was sometimes bundled with hardware such as a sound card. Cakewalk was a purely MIDI based sequencer: Although it could trigger WAV files at certain points, more comprehensive audio support was not incorporated until the advent of Cakewalk Pro Audio when true support for digitized audio was added. Cakewalk Professional 1.0 ...

  9. Motion interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Motion_Interpolation...

    Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new motions. Example motions are often created through keyframing or motion capture. However, keyframing is labor-intensive and lacks varieties of motion, and both processes result in motions that ...