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The rare instances where the opening does not fall into a more specific category than King's Pawn Game are included in codes B00 (includes the Nimzowitsch Defence and unusual moves after 1.e4), C20 (includes Alapin's Opening and unusual moves after 1.e4 e5), C40 (includes the Latvian Gambit and unusual moves after 1.e4 e5 2.Nf3), and C50 ...
The Nimzowitsch Defence (named after Aron Nimzowitsch) is a somewhat uncommon chess opening characterised by the moves: . 1. e4 Nc6. This opening is an example of a hypermodern opening in which Black invites White to occupy the centre of the board at an early stage with pawns. [1]
The major lines in the opening start with 1.e4 a6 2.d4 b5 and then branch. The main line continues 3.Nf3 Bb7 4.Bd3 e6 5.0-0 Nf6. Another important line is the Three Pawns Attack, sometimes called the St. George Gambit, which continues 3.c4 e6!? 4.cxb5 axb5 5.Bxb5 Bb7 (Black can also play 3...Bb7 and offer the b-pawn for the more valuable White e-pawn).
In this subvariation, Black's kingside play is of a different type than normal KID lines, as it lacks the standard pawn breaks, so they will now play g6–g5 and Ng6–f4, often investing material in a piece attack on the f-file against the white king, while White plays for the usual queenside breakthrough with c4–c5.
The King's Indian Attack (or KIA) is a chess opening system where White adopts the setup more commonly seen being played by Black in the King's Indian Defence.The King's Indian Attack is characterised by the following moves: the central pawns are developed to e4 and d3, the knights are developed to d2 and f3, the king's bishop is fianchettoed at g2 following the g-pawn's move to g3, and White ...
Download QR code; Print/export Download as PDF; Printable version; ... King's Pawn Game: The French Defence is a chess opening characterised by the moves: 1. e4 e6.
Download QR code; Print/export Download as PDF; ... a queen's pawn (on the d-file), a king's pawn (on the e-file), and a central pawn (on the d- or e-files). ...
The setup f2–f3, Be3 and Qd2 is commonly used against the King's Indian Defence and Dragon Sicilian, and can also be used against the Pirc; indeed, this system is as old as the Pirc itself. The system 4.f3 was introduced by Argentine players c. 1930 and again in 1950.