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  2. Noise (video game company) - Wikipedia

    en.wikipedia.org/wiki/Noise_(video_game_company)

    Noise was founded with a staff of 10 people on September 2, 1996 for the original purpose of developing games for PCs.A short time after, Noise became a part of Marigul Management, a company created by Nintendo and the Japanese telecommunications company Recruit for the purpose of enlisting smaller developers to make original games for the Nintendo 64.

  3. Temple Run 2 - Wikipedia

    en.wikipedia.org/wiki/Temple_Run_2

    Temple Run 2 is an endless runner video game developed and published by Imangi Studios. A sequel to Temple Run , the game was produced, designed and programmed by husband and wife team Keith Shepherd and Natalia Luckyanova, [ 7 ] with art by Kiril Tchangov. [ 7 ]

  4. Talk:Noise (video game company) - Wikipedia

    en.wikipedia.org/wiki/Talk:Noise_(video_game...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. OneShot - Wikipedia

    en.wikipedia.org/wiki/OneShot

    Throughout the game, the player can make Niko sleep, causing the program to close; upon reopening, a short dream sequence is played showing Niko's old life with their mother. [2] [4] The gameplay is composed of puzzles involving items. [5] The player may use items at specific locations or combine them to create a new item. [6]

  6. Let's Play - Wikipedia

    en.wikipedia.org/wiki/Let's_Play

    According to Patrick Lee of The A.V. Club, a good Let's Play video distinguishes itself from straightforward streaming playthroughs when the player has sufficiently familiarized themselves with the game as to be able to offer better commentary and show off more of the game to their audience, is able to provide the audience with personal ...

  7. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The fastest categories have no restrictions and often involve a level of gameplay impractical or impossible for a human player, and those made according to real-time attack rules serve to research the limits of human players. The TAS developer has full control over the game's movement, per video frame, to record a sequence of fully precise inputs.

  8. The Shoot (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Shoot_(video_game)

    Gameplay of one level in The Shoot where players face off against robot enemies. Players will traverse through 5 unique Hollywood-style levels such as an Alien Cyborg invasion, a western cowboy-style town as well as horror themes. The game is a Light gun shooter which utilizes the PlayStation Move for an arcade-style sci-fi Shoot 'em up game.

  9. The Noise (game show) - Wikipedia

    en.wikipedia.org/wiki/The_Noise_(game_show)

    The winning team has three minutes (3:00) to go through the house. The house has five rooms with some noisy obstacles. Each one has a prize attached, with the last one being a mystery. Hidden within those rooms are two pieces of a picture puzzle of the show's logo. Their job is to find those pieces without making too much noise.