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Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient. In the IEEE ...
Converting a double-precision binary floating-point number to a decimal string is a common operation, but an algorithm producing results that are both accurate and minimal did not appear in print until 1990, with Steele and White's Dragon4. Some of the improvements since then include:
This odd behavior is caused by an implicit conversion of i_value to float when it is compared with f_value. The conversion causes loss of precision, which makes the values equal before the comparison. Important takeaways: float to int causes truncation, i.e., removal of the fractional part. double to float causes rounding of digit.
To convert a fixed-point number to floating-point, one may convert the integer to floating-point and then divide it by the scaling factor S. This conversion may entail rounding if the integer's absolute value is greater than 2 24 (for binary single-precision IEEE floating point) or of 2 53 (for double-precision).
The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic originally established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and ...
It was designed to support a 32-bit "single precision" format and a 64-bit "double-precision" format for encoding and interchanging floating-point numbers. The extended format was designed not to store data at higher precision, but rather to allow for the computation of temporary double results more reliably and accurately by minimising ...
From binary32 to bfloat16. When bfloat16 was first introduced as a storage format, [15] the conversion from IEEE 754 binary32 (32-bit floating point) to bfloat16 is truncation (round toward 0). Later on, when it becomes the input of matrix multiplication units, the conversion can have various rounding mechanisms depending on the hardware platforms.
converting a pointer of a base class to a pointer of a non-virtual derived class (downcasting); converting numeric data types such as enums to ints or floats . Although static_cast conversions are checked at compile time to prevent obvious incompatibilities, no run-time type checking is performed that would prevent a cast between incompatible ...