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  2. Naked objects - Wikipedia

    en.wikipedia.org/wiki/Naked_objects

    The naked objects pattern was first described formally in Richard Pawson's PhD thesis [1] which includes investigation of antecedents and inspirations for the pattern including, for example, the Morphic user interface. The first complete open source framework to have implemented the pattern was named Naked Objects. [2]

  3. Resource-oriented architecture - Wikipedia

    en.wikipedia.org/wiki/Resource-oriented_architecture

    REST, or Representational State Transfer, describes a series of architectural constraints that exemplify how the web's design emerged. [1] Various concrete implementations of these ideas have been created throughout time, but it has been difficult to discuss the REST architectural style without blurring the lines between actual software and the ...

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  5. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software architecture patterns operate at a higher level of abstraction than design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]

  6. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  7. REST - Wikipedia

    en.wikipedia.org/wiki/REST

    REST (Representational State Transfer) is a software architectural style that was created to guide the design and development of the architecture for the World Wide Web. REST defines a set of constraints for how the architecture of a distributed, Internet -scale hypermedia system, such as the Web, should behave.

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  9. Chain-of-responsibility pattern - Wikipedia

    en.wikipedia.org/.../Chain-of-responsibility_pattern

    In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. [1] Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.