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The World Opponent Network (WON or WON.net) was an online video game service, originally developed by Sierra On-Line as the Sierra Internet Gaming System (SIGS). SIGS-based and WON-based servers operated from 1996 until 2008.
A photo from the world's largest LAN party, DreamHack A LAN party is a social gathering of participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplayer video games together.
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, [1] either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ).
The textbook definition of a WAN is a computer network spanning regions, countries, or even the world. [ 3 ] [ 4 ] However, in terms of the application of communication protocols and concepts, it may be best to view WANs as computer networking technologies used to transmit data over long distances, and between different networks.
A local area network (LAN) is a computer network that interconnects computers within a single physical location. It is the most common type of computer network, used in homes and buildings including offices or schools, [ 1 ] [ 2 ] [ 3 ] for sharing data and devices between each other, including Internet access .
The port numbers in the range from 0 to 1023 (0 to 2 10 − 1) are the well-known ports or system ports. [3] They are used by system processes that provide widely used types of network services. On Unix-like operating systems, a process must execute with superuser privileges to be able to bind a network socket to an IP address using one of the ...
This is generally a local area network (LAN) technology with some wide area network (WAN) applications. Physical connections are made between nodes and/or infrastructure devices (hubs, switches, routers) by various types of copper or fiber cable. 802.3 is a technology that supports the IEEE 802.1 network architecture.
The WAN PHY was designed to interoperate with OC-192/STM-64 SDH/SONET equipment using a light-weight SDH/SONET frame running at 9.953 Gbit/s. The WAN PHY operates at a slightly slower data-rate than the local area network (LAN) PHY. The WAN PHY can drive maximum link distances up to 80 km depending on the fiber standard employed.