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The Oculus Quest and subsequent devices support "Meta Quest Link" (formerly known as "Oculus Link"), an OpenVR and OpenXR runtime that allows for PC VR games to be displayed on supported headsets connected via USB. In April 2021, Oculus released "Air Link," an alternative mode that uses WiFi for connectivity instead of USB.
The line also supports "Oculus Link", a feature that allows the Quest to be connected to a computer via USB, enabling use with Oculus Rift-compatible software and games. [2] It was the first device from Meta to support augmented reality via "Passthrough", which shows a view from the cameras when the user exits their designated boundary area ...
Oculus has released a Link beta that lets you use Rift titles on the Quest when you're physically connected to your PC. You'll want a long, "high quality" USB 3 cable (Oculus suggests 10 feet ...
Initially, Link only supported USB 3.0 connections. In May 2020, support for USB 2.0 was added, although Facebook still recommends use of USB 3.0 cables. [49] On June 13, 2021, Zuckerberg stated that Oculus Air Link, a feature from the Quest 2 that allows Link to be used over a local Wi-Fi connection, was coming soon to the original Quest. [50]
Quest 2 is a standalone virtual reality headset developed by Reality Labs, a division of Meta Platforms.It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2.
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VirtualLink was a proposed USB-C Alternate Mode that was historically intended to allow the power, video, and data required to power virtual reality headsets to be delivered over a single USB-C cable instead of a set of three different cables as it was in older headsets.