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  2. Mathematical model - Wikipedia

    en.wikipedia.org/wiki/Mathematical_model

    One of the popular examples in computer science is the mathematical models of various machines, an example is the deterministic finite automaton (DFA) which is defined as an abstract mathematical concept, but due to the deterministic nature of a DFA, it is implementable in hardware and software for solving various specific problems. For example ...

  3. Automated planning and scheduling - Wikipedia

    en.wikipedia.org/wiki/Automated_planning_and...

    deterministic actions, which can be taken only one at a time, and a single agent. Since the initial state is known unambiguously, and all actions are deterministic, the state of the world after any sequence of actions can be accurately predicted, and the question of observability is irrelevant for classical planning.

  4. Deterministic algorithm - Wikipedia

    en.wikipedia.org/wiki/Deterministic_algorithm

    Although real programs are rarely purely deterministic, it is easier for humans as well as other programs to reason about programs that are. For this reason, most programming languages and especially functional programming languages make an effort to prevent the above events from happening except under controlled conditions.

  5. Method of conditional probabilities - Wikipedia

    en.wikipedia.org/wiki/Method_of_conditional...

    In mathematics and computer science, the method of conditional probabilities [1] [2] is a systematic method for converting non-constructive probabilistic existence proofs into efficient deterministic algorithms that explicitly construct the desired object. [3]

  6. Decision tree model - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_model

    Decision Tree Model. In computational complexity theory, the decision tree model is the model of computation in which an algorithm can be considered to be a decision tree, i.e. a sequence of queries or tests that are done adaptively, so the outcome of previous tests can influence the tests performed next.

  7. Planning Domain Definition Language - Wikipedia

    en.wikipedia.org/wiki/Planning_Domain_Definition...

    The Planning Domain Definition Language (PDDL) is an attempt to standardize Artificial Intelligence (AI) planning languages. [1] It was first developed by Drew McDermott and his colleagues in 1998 mainly to make the 1998/2000 International Planning Competition (IPC) possible, and then evolved with each competition.

  8. Probabilistic analysis of algorithms - Wikipedia

    en.wikipedia.org/wiki/Probabilistic_analysis_of...

    This approach is not the same as that of probabilistic algorithms, but the two may be combined. For non-probabilistic, more specifically deterministic, algorithms, the most common types of complexity estimates are the average-case complexity and the almost-always complexity.

  9. Stochastic dynamic programming - Wikipedia

    en.wikipedia.org/wiki/Stochastic_dynamic_programming

    A gambler has $2, she is allowed to play a game of chance 4 times and her goal is to maximize her probability of ending up with a least $6. If the gambler bets $ on a play of the game, then with probability 0.4 she wins the game, recoup the initial bet, and she increases her capital position by $; with probability 0.6, she loses the bet amount $; all plays are pairwise independent.