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Quake is the soundtrack album to the 1996 id Software video game of the same name, composed by Trent Reznor and his industrial rock band Nine Inch Nails. [2] It was released on June 22, 1996. Originally pressed on the same disc as the game, Quake was otherwise commercially unavailable until its release on vinyl in September 2020. [ 3 ]
Quake ' s music and sound design was done by Trent Reznor and Nine Inch Nails, using ambient soundscapes and synthesized drones to create atmospheric tracks. In an interview, Reznor remarked that the Quake soundtrack "is not music[;] it's textures and ambiences and whirling machine noises and stuff. We tried to make the most sinister ...
Bill Brown IV (born 1969) is an American composer [1] [2] of music for video games, films and television. His work appears on Microsoft's Windows XP operating system, as creator of the system sounds, and as music for the tour software. His father was New York City radio disc jockey, Bill Brown (III) (d. 2011).
Quake (original soundtrack), by Trent Reznor and Nine Inch Nails, 1996; Quake II engine, the 1997 second iteration of the game engine, first used in Quake II; WQKE, The Quake, an FM radio station in Plattsburgh, New York, US; Quake, a Transformers comics character; Quake, a superhero code name used by the Marvel Comics character Daisy Johnson
The original music from id Software's 1996 video game Quake is credited to "Trent Reznor and Nine Inch Nails"; [87] Reznor helped record sound effects and ambient audio, and the NIN logo appears on the nailgun ammunition boxes in the game. [88] Reznor's association with id Software began with Reznor being a fan of the original Doom.
The music used in this port is a combination of the Quake II original music score and tracks from the PC version's mission packs, while the opening and closing cut-scenes are taken from the Ground Zero expansion pack.
In July 2018, Bethesda announced that a new in-game soundtrack for Quake Champions had been made by "the sweet metal Viking Andrew Hulshult." [12] The update went live a few weeks later. In November 2018, the indie game Prodeus was announced, and by the March 2019 Kickstarter campaign Hulshult had been brought on for the soundtrack. [13]
The game's original plot focused on the player character, later known as "Ranger" in Quake III Arena, who travels across alternate dimensions to stop an enemy code-named "Quake". The game takes place in a Lovecraftian setting with a mixture of dark fantasy , pseudo- medieval , and science fiction elements.