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  2. Non-virtual interface pattern - Wikipedia

    en.wikipedia.org/wiki/Non-virtual_interface_pattern

    The non-virtual interface pattern (NVI) controls how methods in a base class are overridden. Such methods may be called by clients and overridable methods with core functionality. [1] It is a pattern that is strongly related to the template method pattern. The NVI pattern recognizes the benefits of a non-abstract method invoking the subordinate ...

  3. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    This example is in Smalltalk, of a typical accessor method to return the value of a variable using lazy initialization. height ^ height ifNil: [ height := 2.0 ] . The 'non-lazy' alternative is to use an initialization method that is run when the object is created and then use a simpler accessor method to fetch the value.

  4. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    the Add method, which adds a key and value and throws an exception if the key already exists in the dictionary; assigning to the indexer, which overwrites any existing value, if present; and; assigning to the backing property of the indexer, for which the indexer is syntactic sugar (not applicable to C#, see F# or VB.NET examples).

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    In some of these languages an extra keyword is used to declare no return value; for example void in C, C++ and C#. In some languages, such as Python, the difference is whether the body contains a return statement with a value, and a particular callable may return with or without a value based on control flow.

  6. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    When there is only one fixed implementation, this pattern is known as the Pimpl idiom in the C++ world. The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below.

  7. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In C and C++ short, long, and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more. The int type is required to be at least as wide as short and at most as wide as long , and is typically the width of the word size on the processor of the machine (i.e. on a 32-bit machine it is often 32 bits wide ...

  8. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Perhaps the most well-known example is C++, an object-oriented extension of the C programming language. Due to the design requirements to add the object-oriented paradigm on to an existing procedural language, message passing in C++ has some unique capabilities and terminologies. For example, in C++ a method is known as a member function.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    For example, the Java language does not allow client code that accesses the private data of a class to compile. [12] In the C++ language, private methods are visible, but not accessible in the interface; however, they may be made invisible by explicitly declaring fully abstract classes that represent the interfaces of the class. [13]