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The Stay-Puft Marshmallow Man is a fictional character from the Ghostbusters franchise, who sometimes appears as a giant, lumbering, and paranormal monster.He first appears in the 1984 Ghostbusters film as a logo on a bag of marshmallows in Dana Barrett's apartment, on an advertisement on a building near the Ghostbusters' headquarters, and finally as the physical manifestation and form of the ...
A mobile game called Ghostbusters: Slime City was published by Activision for mobile phones developed by EightPixelsSquare. [17] [18] It was launched in July 2016 along with Ghostbusters. [19] [20] The game lets players be a Ghostbuster member and save New York City from new threats, and collect powerful ghosts to rise to the top of the ...
In Ghostbusters terminology from West End Games' role-playing game, The Grey Lady would be a Class 4 Free-Floating, Full-Torso, Vaporous Apparition, as she was human in appearance and later identified by the Ghostbusters. In Ghostbusters: The Video Game (2009), she is designated as a Class 4 Semi-Anchored Entity.
The Ghostbusters franchise consists of American supernatural comedies, based on an original concept created by Dan Aykroyd and Harold Ramis in 1984. The plot follows a group of eccentric New York City parapsychologists who investigate and eliminate ghosts, paranormal manifestations, demigods, and demons.
Ghostbusters (1984 video game) Ghostbusters (1990 video game) Ghostbusters (2013 video game) Ghostbusters (2016 video game) Ghostbusters II (computer video game) Ghostbusters II (NES video game) Ghostbusters: Rise of the Ghost Lord; Ghostbusters: Sanctum of Slime; Ghostbusters: Spirits Unleashed; Ghostbusters: The Video Game
3. Keebler Fudge Magic Middles. Neither the chocolate fudge cream inside a shortbread cookie nor versions with peanut butter or chocolate chip crusts survived.
Quite similar to the original 1980's Ghostbusters cereal box, this new rendition displays the famous Ghostbusters logo alongside a bowl of reddish-orange crunchy cereal pieces. And, just like the ...
The company was unable to secure the rights to develop the game as a Ghostbusters game, continuing to develop the game as a non-Ghostbusters-themed game renamed TimeO. [5] Coincidentally, in 2007, Vivendi Games and developer Terminal Reality met with Sony Pictures to discuss the possibility of developing their own Ghostbusters video game. [42]