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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept.

  4. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Version 2 (as defined in 861-A) added the capability to designate a number of DTDs as "native" (i.e., matching the resolution of the display) and also included some "basic discovery" functionality for whether the display device contains support for "basic audio", YC B C R pixel formats, and underscan.

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Samsung has a QWXGA resolution 23" LCD monitor, the 2342BWX. 2048×1152 (2,359k) 2048 1152 2,359,296 16:9 UXGA: Ultra Extended Graphics Array A de facto high-resolution standard. This is the native resolution for many 20" LCD monitors, and was a recommended mode for some high-end 21" CRTs. 1600×1200 (1,920k) 1600 1200 1,920,000 4:3 24 bpp WUXGA

  6. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    Used in some desktop and professional monitors. 5:4 (1.25:1) 1280×1024: Common until the early 2000s. 4:3 (1. 3:1) 1024×768, 1600×1200 The standard aspect ratio for computer software, videogames, and analog video until the 2000s, as well as for early 35 mm film. Used on some modern devices such as the iPad. 3:2 (1.5:1)

  7. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    That is, they have a fixed grid of pixels on the screen that show the image sharpest when running at the native resolution (so nothing has to be scaled full-size which blurs the image). In order to display non-native resolutions, such displays must use video scalers, which are built into most modern monitors. As an example, a display that has a ...

  8. Today's Wordle Hint, Answer for #1270 on Tuesday, December 10 ...

    www.aol.com/todays-wordle-hint-answer-1270...

    If you’re stuck on today’s Wordle answer, we’re here to help—but beware of spoilers for Wordle 1270 ahead. Let's start with a few hints.

  9. 5K resolution - Wikipedia

    en.wikipedia.org/wiki/5K_resolution

    The monitor only supported DisplayPort version 1.2, which is limited to 5120 × 2880 at 30 Hz. To work around this, the UP2715K implemented a system by which the bandwidth of two DisplayPort connections could be combined to achieve 60 Hz, using a picture-by-picture mode to virtually treat the display as two smaller 2560 × 2880 monitors side-by ...