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This is an accepted version of this page This is the latest accepted revision, reviewed on 6 March 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
The Sims 4: Outdoor Retreat is the first game pack for The Sims 4, released on January 13, 2015. Outdoor Retreat focuses on outdoor camping, similar to a vacation in Three Lakes in The Sims 2: Bon Voyage, [12] [13] and that in the forest lots on Vacation Island featured in The Sims: Vacation. It includes a new destination, many new objects, new ...
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [18] [19] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called "booster packs". After the success of the pilot release, EA named the releases "stuff packs" and launched the line with The Sims 2: Family Fun Stuff. The Sims 2: Mansion & Garden Stuff is the final stuff pack for The Sims 2. [110]
Bella Goth was one of multiple pre-made characters created for the video game The Sims.In The Sims 2, there are two distinct Bellas, and fans have theorized that one is a clone or alien impostor; however, the game's developer, Maxis, denied this, stating that both Bellas are real, publishing an in-universe interview with Bella about the abduction that occurred prior to The Sims 2.
The Sims 3 features a new Karma system (similar to the influence system in The Sims 2). [67] Sims can interact with child Sims around the neighborhood, or have children of their own. [71] Unlike the PC version of the game, the console versions have loading times when moving from one area to another, and when accessing build/buy modes. [72]
The Sims 2: Apartment Life is a broad-scope expansion pack. In its official guide, the lawyer and game strategy guide writer Greg Kramer introduced the expansion as focused on communities, positing that the title was chosen because apartments are "a microcosm of what it means to be part of a community" rather than because of any particular focus on apartments themselves. [11]
The premise of The Sims 2: FreeTime is the addition of hobbies to the game. Prior to the expansion pack's release, gameplay of The Sims 2 was primarily oriented around increasing skills and relationship meters in order to advance milestones, such as promoting a sim to the highest level of a career.
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