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Manchu chess [2] (Chinese: 满洲棋; pinyin: Mǎnzhōuqí [3]), also known as Yitong [4] or Yitong chess (Chinese: 一统棋; pinyin: Yìtǒngqí [5]), is a variant of xiangqi. It was created during the Qing dynasty by the Bannermen and was one of the most popular board games among them.
Four color cards (Chinese: 四色牌; pinyin: Sì Sè Pái) is a game of the rummy family of card games, with a relatively long history in southern China. In Vietnam the equivalent game is known as tứ sắc ( Sino-Vietnamese pronunciation of 四色).
2-7-10 (simplified Chinese: 二七十; traditional Chinese: 貳柒拾; pinyin: Èr Qī Shí) is the standard game played with these cards. It is a draw-and-discard type game like Mahjong and Rummy. Usually there are only three players in each game. The winner is the player who reaches 18 points first.
Dou dizhu (simplified Chinese: 斗地主; traditional Chinese: 鬥地主; pinyin: dòu dìzhǔ; Jyutping: dau 3 dei 6 zyu 2; lit. 'fighting the landlord') is a card game in the genre of shedding and gambling.
Chinese jump rope combines the skills of hopscotch with some of the patterns from the hand-and-string game cat's cradle. The game began in 7th-century China. In the 1960s, children in the Western hemisphere adapted the game. German-speaking children call Chinese jump rope gummitwist and British children call it elastics. The game is typically ...
Hoo Hey How (Chinese: 魚蝦蟹; pinyin: yú xiā xiè; lit. 'Fish-Prawn-Crab') is a Chinese dice game played with three identical six-sided dice. It is related to Bầu cua cá cọp in Vietnam, Klah Klok (Khmer: ខ្លាឃ្លោក, romanized: khlaa khlook, lit.
[4] [5] The game is played on a 7×9 board and is popular with children in the Far East. [1] Jungle is a two-player strategy game and has been cited by The Playboy Winner's Guide to Board Games as resembling the Western game Stratego. [6] The game is also known as the jungle game, children's chess, oriental chess and animal chess. [7]
The tangram (Chinese: 七巧板; pinyin: qīqiǎobǎn; lit. 'seven boards of skill') is a dissection puzzle consisting of seven flat polygons, called tans, which are put together to form shapes. The objective is to replicate a pattern (given only an outline) generally found in a puzzle book using all seven pieces without overlap.