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[2] [3] The term “pose” is largely synonymous with the term “transform”, but a transform may often include scale, whereas pose does not. [4] [5] In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information can then be used, for example, to allow a robot to manipulate ...
Traditionally, character animation has been a manual process. However, poses can be synced directly to a real-life actor through specialized pose estimation systems. Older systems relied on markers or specialized suits. Recent advances in pose estimation and motion capture have enabled markerless applications, sometimes in real time. [25]
OpenCog is a project that aims to build an open source artificial intelligence framework. OpenCog Prime is an architecture for robot and virtual embodied cognition that defines a set of interacting components designed to give rise to human-equivalent artificial general intelligence (AGI) as an emergent phenomenon of the whole system. [2]
LiveScript is a functional programming language that transpiles to JavaScript. It was created by Jeremy Ashkenas, the creator of CoffeeScript, along with Satoshi Muramaki, George Zahariev, and many others. [2] (The name may be an homage to the beta name of JavaScript; for a few months in 1995, it was called LiveScript before the official ...
Webpack also provides a built-in development server, webpack-dev-server, that can be used as an HTTP server for serving files while developing.It also provides the capability to use hot module replacement (HMR), which updates code on a webpage without requiring the developer to reload the page.
Aggregation of JavaScript source code in a single file reduces the number of requests made to the server while generating a web page. Whereas, always use an external JavaScript file for websites ...
var x1 = 0; // A global variable, because it is not in any function let x2 = 0; // Also global, this time because it is not in any block function f {var z = 'foxes', r = 'birds'; // 2 local variables m = 'fish'; // global, because it wasn't declared anywhere before function child {var r = 'monkeys'; // This variable is local and does not affect the "birds" r of the parent function. z ...
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