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In 15 point bouts, a 1-minute break occurs in between the three-minute intervals. If 9 minutes of fencing time elapse in a 15 touch bout, or 3 in a 5 touch bout, the bout is over and the current scores are taken as final. If the score is tied when time runs out then the director determines priority randomly.
Fencing is a combat sport that features sword fighting. [1] It consists of three primary disciplines: foil, épée, and sabre (also spelled saber), each with its own blade and set of rules.
Priority or right of way is the decision criterion used in foil and sabre fencing to determine which fencer receives the touch, or point, when both fencers land a hit within the same short time-frame (less than 1 second). After this window, if one fencer had already landed a hit, the electrical scoring apparatus would "lock-out," or fail to ...
The fencing area, 14 metres (46 ft) long and between 1.5 and 2 metres (4.9 and 6.6 ft) wide. Going off the side of the strip with one foot or both halts the fencing action and gets a penalty of the loss of 1 metre (3.3 ft). The last 2 metres (6.6 ft) on each end are hash-marked, to warn a fencer before they back off the end of the strip.
However, if the score is tied at the last point and a double touch is scored, nobody is awarded the point. In addition to it, épée fencing requires a deeper understanding of distance and timing, as fencers must carefully manage their attacks and defenses to avoid double touches in the game, particularly in high-stakes situations.
Fencers tend to stand somewhat side-on to the principal direction of movement (the fencing line), leading with the weapon side (right for a right-hander, left for a left-hander). In this fencing stance the feet are a shoulder-width or more apart with the leading foot forward and the trailing foot at right angles to it. Finally, the knees are ...
In foil the valid target area includes the torso (including the lower part of the bib of the mask) and the groin. The head (except the lower part of the bib of the mask), arms, and legs are considered off target. Touches made off-target do not count for points, but do stop play. [31] Touches to the guard are the only touches that do not stop play.
Like other weapons used in fencing, the modern sabre uses an electrical connection to register touches. The sabreur wears a lamé, a conductive jacket, to complete the circuit and register a touch to a valid target. Sabre was the last weapon in fencing to make the transition over to using electrical equipment.