Search results
Results from the WOW.Com Content Network
Video game console operating system: Microsoft: In May 2020, the Xbox operating system source code was leaked. Zork and other Infocom games 1977 2008 Various Adventure game: Infocom: In 2008 a back-up with the source code of all Infocom's video games appeared from an anonymous Infocom source and was archived by the Internet Archive's Jason Scott.
Wt (pronounced "witty") is an open-source widget-centric web framework for the C++ programming language. It has an API resembling that of Qt framework (although it was developed with Boost, and is incompatible when mixed with Qt), also using a widget-tree and an event-driven signal/slot system.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
Allegro is a software library for video game development. [3] [4] [5] The functionality of the library includes support for basic 2D graphics, image manipulation, text output, audio output, MIDI music, input and timers, as well as additional routines for fixed-point and floating-point matrix arithmetic, Unicode strings, file system access, file manipulation, data files, and 3D graphics.
Drogon is a HTTP application framework written in the C++ programming language, supporting either C++20 or C++17 with Boost.Drogon can be used to build various web application server programs using C++.
Cry On [a] was a cancelled action role-playing game in development by Mistwalker and Cavia for Xbox 360. Mistwalker founder Hironobu Sakaguchi acted as co-producer and writer, Drakengard artist Kimihiko Fujisaka was designing the characters, and composer Nobuo Uematsu was attached to the project. From 2007 onwards, artwork was redesigned by ...
CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek.It has been used in all of their titles with the initial version being used in Far Cry, and continues to be updated to support new consoles and hardware for their games.
The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press. The site started out as part of a blog but was reworked and relaunched as a wiki in 2010.