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When a win occurs in Taiwanese Mahjong, the number of tai of the winning hand is multiplied by a factor and then added to a base score. For example, if the base and factor are 3 and 2, respectively, then the loser to a 5-tai hand pays the winner 13 (3+2×5).
Limit hands are special hands that a player may have which score a set number of points. The amount is high and depends on whatever limit the players set. If playing for stakes, the limit may be low to avoid having to pay large amounts to each other. A couple patterns (13 orphans and heavenly gates), much like seven pairs, are special hands.
Common Hand 平糊; ping4 wu4*2: 1: Every meld is a Chow ----All in Triplets 對對糊; deoi3 deoi3 wu4*2: 3: Every meld is either a Pong or Kong ----Seven Pairs (played by some variants) [1] 七對子; cat1 deoi3 zi2: 4: Hand consists of seven pairs. Can stack with All Honor Tiles, Mixed One Suit and All One Suit; Bonus from Wall is not ...
American mahjong utilizes racks to hold each player's tiles, jokers, and "Hands and Rules" score cards. It has several distinct gameplay mechanics such as "The Charleston", [1] which is a set of required passes, and optional passing of the tiles. American mahjong is played with four players using mah jongg tiles.
(1) the dealer wins a hand (2) a hand is a draw (ryūkyoku, 流局) (3) an abortive draw happens. In the case of (1) or (3), the dealer remains the same. In the case of (2), when the dealer cannot declare tenpai, the dealer changes, but the number of counters increases regardless of whether the dealer declares tenpai. In all other cases, namely ...
The exceptions to this rule are the special hands listed below. Most players play with a table minimum, meaning a winning hand must score a minimum number of points (which can be seen in the scoring section). In Hong Kong mahjong the most common point set is three, but can be higher or lower depending on house rules.
A hand composed of 2-2-3-3-4-4-5-5-6-6-7-7-8-8 of one suit. This hand is a local rule and not an officially recognized rule for Japanese mahjong. [14] Each of the numbered suits may also use special names for this hand: Pinzu (circles), daisharin – 大車輪 or big wheels Sōzu (bamboo), daichikurin – 大竹林 or bamboo forest
Not all people play special hands. Leave it in as some people do. Some people play 7 pairs, some don't. Most computer programs don't even have 13 yiu. —Preceding unsigned comment added by 121.217.168.118 05:34, 16 February 2008 (UTC) The Seven pair hand, or "flying butterflies" hand as it's called in cantonese is considered a special hand and ...