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EPX can be used to scale bitmap fonts. From top to bottom: a) original font size; b) nearest-neighbor 2× scaling; c) EPX 2× scaling; d) nearest-neighbor 3× scaling; e) EPX 3× scaling. The AdvMAME3×/Scale3× algorithm (available in DOSBox via the scaler=advmame3x dosbox.conf option) can be thought of as a generalization of EPX to the 3× ...
An image size can be changed in several ways. Consider resizing a 160x160 pixel photo to the following 40x40 pixel thumbnail and then scaling the thumbnail to a 160x160 pixel image. Also consider doubling the size of the following image containing text.
Roblox Corporation has been ranked on Pocket Gamer.biz ' s top lists of mobile game developers, placing sixth in 2018, [30] eighth in 2019, [31] and sixth in 2020. [32] Fortune featured it as one of the best small and medium-sized workplaces in the San Francisco Bay Area, placing it sixteenth in 2019 and fortieth in 2021.
This is the scale which MOROP has defined for O scale, because it is half the size of the 1:22.5 Scale G-gauge model railways made by German manufacturers. [citation needed] 1:43.5: 7.02 mm: Model railways (0) Exact O scale of 7 mm = 1 foot. 1:43: 7.088 mm: Die-cast cars: Still the most popular scale for die-cast cars worldwide, metric or ...
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thumb – displays the image as a framed thumbnail at the user's default size; frameless – displays the image as an unframed at the user's default size; upright – scales the image to approximately 75% of the user's default size (25% smaller) upright=0.8 – scales the image to approximately 80% of the user's default size (20% smaller)
9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts. [ 1 ] The key idea is to prevent image scaling distortion by protecting the pixels defined in 4 parts (corners) of the image and scaling or repeating the pixels in the ...
Each iteration of the Sierpinski triangle contains triangles related to the next iteration by a scale factor of 1/2. In affine geometry, uniform scaling (or isotropic scaling [1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically).