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128 KB RAM, expandable via 128 KB and 4 MB max. card slots, not flashable 131×64 pixel monochrome LCD Entry RPN: Dynamic: RPL: Rudimentary [8] 8-bit RPL character set [9] [10] Buzzer 1×4-pin RS-232, HP SIR: 3×1.5 V (4.5 V) AAA: 1993–2003 [11] HP 48SX: HP 49G: HP 48S: 2 MHz Clarke (Saturn 1LT8 core) 32 KB RAM, not flashable 131×64 pixel ...
Atari would market Colleen as a computer and Candy as a game machine or hybrid game console. Colleen includes user-accessible expansion slots for RAM and ROM, two 8 KB ROM cartridge slots, RF and monitor output (including two pins for separate luma and chroma suitable for superior S-Video output) and a full keyboard.
The built-in 8 kB memory could be expanded using the optional Casio RP-8 (8 kB) or RP-33 (32 kB) RAM expansion modules. An optional Casio FA-6 interface board provided a cassette tape recorder connector, a Centronics printer connector and an RS-232C port.
The TI-59 was the first programmable pocket calculator where the manufacturer provided a system for sharing memory between data registers and program storage. The memory is only about twice as large as in the SR-52, but more flexible, and thus the possible number of program steps was four times as high. Contents of this memory are lost when the ...
Magnetic core memory was the standard form of computer memory until displaced by semiconductor memory in integrated circuits (ICs) during the early 1970s. [ 10 ] Prior to the development of integrated read-only memory (ROM) circuits, permanent (or read-only ) random-access memory was often constructed using diode matrices driven by address ...
A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards , a high core-count CPU with higher raw performance and higher-performance RAM .
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Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory (GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM).