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In New York, a supportive article in Freedom's Journal calculated for its readers that, given typical free Negro consumption of sugar, if 25 black people purchased sugar from slaveholders, then one slave was required to sustain the flow. New York City's small population of African Americans was said to require for their sugar the labor of 50 ...
The list did not take account for the needs to power the building or slave requirements and needs. [4] To run the Engenho specialized slaves and servants were necessary. The overseer had to be a free white, while the slaves purchased needed to be strong field hands and some already familiar with the sugar production process.
This federally-funded, innovative video streaming platform featured video clips from a number of PBS Kids Go! shows which rotated on a weekly basis and linked to interactive online games. [14] The video player would later evolve into the PBS Kids Video app, which is now the primary source for free streaming of on-demand video clips and full ...
[3] [4] These colonies, several of which were captured during the Western Design expedition between 1654-1660, provided an abundance of raw materials such as tobacco and cotton. However for many decades the top producing domestic item was sugar [5] with Jamaica as Britain's largest sugar-producing colony according to the University of Glasgow. [6]
Freedom! is a 1992 educational video game for the Apple II developed and published by the Minnesota Educational Computing Consortium (MECC). Based on similar gameplay from MECC's earlier The Oregon Trail, the player assumes the role of a runaway slave in the antebellum period of American history who is trying to reach the North through the Underground Railroad.
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Playing History 2 - Slave Trade is a game developed and published by Serious Games Interactive, and released on September 13, 2013, for Windows and Mac OS X on the Steam platform. The game is intended to be an “ edutainment ” experience, teaching players about the Atlantic slave trade .
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