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  2. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  3. Longest uncrossed knight's path - Wikipedia

    en.wikipedia.org/wiki/Longest_uncrossed_knight's...

    The longest uncrossed (or nonintersecting) knight's path is a mathematical problem involving a knight on the standard 8×8 chessboard or, more generally, on a square n×n board. The problem is to find the longest path the knight can take on the given board, such that the path does not intersect itself.

  4. Worst-case execution time - Wikipedia

    en.wikipedia.org/wiki/Worst-case_execution_time

    Tools take into account the structure of the software (e.g. loops, branches), to produce an estimate of the WCET of the larger program. The rationale is that it's hard to test the longest path in complex software, but it is easier to test the longest path in many smaller components of it.

  5. Optimal substructure - Wikipedia

    en.wikipedia.org/wiki/Optimal_substructure

    Longest path problem; Addition-chain exponentiation; Least-cost airline fare. Using online flight search, we will frequently find that the cheapest flight from airport A to airport B involves a single connection through airport C, but the cheapest flight from airport A to airport C involves a connection through some other airport D.

  6. Snake-in-the-box - Wikipedia

    en.wikipedia.org/wiki/Snake-in-the-box

    The path should never travel to a corner which has been marked unusable. In other words, a snake is a connected open path in the hypercube where each node connected with path, with the exception of the head (start) and the tail (finish), it has exactly two neighbors that are also in the snake. The head and the tail each have only one neighbor ...

  7. Widest path problem - Wikipedia

    en.wikipedia.org/wiki/Widest_path_problem

    In this graph, the widest path from Maldon to Feering has bandwidth 29, and passes through Clacton, Tiptree, Harwich, and Blaxhall. In graph algorithms, the widest path problem is the problem of finding a path between two designated vertices in a weighted graph, maximizing the weight of the minimum-weight edge in the path.

  8. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...

  9. Level ancestor problem - Wikipedia

    en.wikipedia.org/wiki/Level_ancestor_problem

    Level ancestor of (v,2) and the path from root r to the node v.The simplest way to find a level ancestor of a node is to climb up the tree towards the root of the tree. On the path to the root of the tree, every ancestor of a node can be visited and therefore report