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Identity V is a 2018 free-to-play asymmetrical multiplayer survival horror game developed and published by the Chinese company NetEase in cooperation with Behaviour Interactive, [1] [2] creators of the similar game Dead by Daylight. [3]
Danganronpa (Japanese: ダンガンロンパ) is a Japanese video game franchise created by Kazutaka Kodaka and developed and owned by Spike Chunsoft (formerly Spike).The series primarily surrounds various groups of apparent high-school students who are forced into murdering each other by a robotic teddy bear named Monokuma.
Kazutaka Kodaka (Japanese: 小高 和剛, Hepburn: Kodaka Kazutaka, born July 8, 1978) is a Japanese video game designer, writer, and manga artist.His work is known for recurring themes of contrasting hope and despair, luck and talent, truth and lies, and mixing tragedy with dark humor, as well as using numerous plot twists.
Danganronpa V3 continues the same style of gameplay as the first two numbered Danganronpa games, which is split into School Life, Deadly Life, and Class Trial segments. . During School Life, the player interacts with other characters and progresses through the story until coming across a murder victim and entering the Deadly Life, during which they must gather evidence for use in the Class Tri
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Danganronpa 3: The End Of Kibougamine Gakuen − Comic Anthology (ダンガンロンパ3 The End of 希望ヶ峰学園 コミックアンソロジー) New Danganronpa V3: Minna no Koroshiai Shingakki − Comic Anthology ( ニューダンガンロンパV3: みんなのコロシアイ新学期 コミックアンソロジー )
Junko Enoshima (Japanese: 江ノ島 盾子, Hepburn: Enoshima Junko) is a fictional character and the main antagonist of Spike Chunsoft's Danganronpa series. Featured as the mastermind in the series' first two games as the true identity of Monokuma, in the spin-off Danganronpa Another Episode: Ultra Despair Girls in the guises of Shirokuma and Kurokuma, and in the prequel light novel ...
In Danganronpa 2, an Alter Ego version of Junko, her consciousness having been copied to Monokuma at the moment of her death during the first game, infiltrates the virtual world as a virus, turning what should have been a rehabilitation program into another killing game intended to both provide a physical host for her consciousness and to jog ...