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OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows, macOS, Linux distributions, and BSD. The OBS Project raises funds on Open Collective and Patreon. [9] [10]
Video overlay is any technique used to display a video window on a computer display while bypassing the chain of CPU to graphics card to computer monitor. This is done in order to speed up the video display, and it is commonly used, for example, by TV tuner cards and early 3D graphics accelerator cards.
AMD Link allows users to stream content to mobile devices, compatible Smart TVs, [b] and other PCs with Radeon video cards, enabling them to use their PC and game on them remotely. It can be used both locally as well as over the internet. The client requires a free app, which is available via Google Play, Apple App Store, and Amazon Appstore. [14]
Free and Open Hardware organizations like FOSSi, LowRISC, and others, would also benefit from the development of an open graphical hardware standard. This would then provide computer manufacturers, hobbyists, and the like with a complete, royalty-free platform with which to develop computing hardware and related devices.
Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]
Streamlabs Desktop (formerly Streamlabs OBS) is a free and open-source streaming software that is based on a fork of OBS Studio. Electron is used as the software framework for the user interface. [4] Streamlabs distributes the user's content over platforms such as Twitch, YouTube, and Facebook. [2] [5]
Unified Video Decoder (UVD, previously called Universal Video Decoder) is the name given to AMD's dedicated video decoding ASIC. There are multiple versions implementing a multitude of video codecs, such as H.264 and VC-1. UVD was introduced with the Radeon HD 2000 Series and is integrated into some of AMD's GPUs and APUs.
Initial VCE support was added on 4 February 2014 by Christian König of AMD to the free radeon driver. [50] Gallium3D state tracker for OpenMAX was added 24 October 2013 to Mesa 3D. [51] The free and open-source Radeon driver was adapted to use OpenMAX with the GStreamer OpenMAX (gst-omx) support for exposing the VCE video encode engine. [52]