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  2. 10 Gigabit Ethernet - Wikipedia

    en.wikipedia.org/wiki/10_Gigabit_Ethernet

    10 Gigabit Ethernet. 10 Gigabit Ethernet (abbreviated 10GE, 10GbE, or 10 GigE) is a group of computer networking technologies for transmitting Ethernet frames at a rate of 10 gigabits per second. It was first defined by the IEEE 802.3ae-2002 standard. Unlike previous Ethernet standards, 10GbE defines only full-duplex point-to-point links which ...

  3. 64b/66b encoding - Wikipedia

    en.wikipedia.org/wiki/64b/66b_encoding

    In data networking and transmission, 64b/66b is a line code that transforms 64- bit data to 66-bit line code to provide enough state changes to allow reasonable clock recovery and alignment of the data stream at the receiver. It was defined by the IEEE 802.3 working group as part of the IEEE 802.3ae-2002 amendment which introduced 10 Gbit/s ...

  4. Ethernet physical layer - Wikipedia

    en.wikipedia.org/wiki/Ethernet_physical_layer

    10 Gigabit Ethernet is a version of Ethernet with a nominal data rate of 10 Gbit/s, ten times as fast as Gigabit Ethernet. The first 10 Gigabit Ethernet standard, IEEE Std 802.3ae-2002, was published in 2002. Subsequent standards encompass media types for single-mode fiber (long haul), multi-mode fiber (up to 400 m), copper backplane (up to 1 m ...

  5. Physical coding sublayer - Wikipedia

    en.wikipedia.org/wiki/Physical_Coding_Sublayer

    Physical coding sublayer. The physical coding sublayer (PCS) is a networking protocol sublayer in the Fast Ethernet, Gigabit Ethernet, and 10 Gigabit Ethernet standards. It resides at the top of the physical layer (PHY), and provides an interface between the physical medium attachment (PMA) sublayer and the media-independent interface (MII).

  6. Gigabit Ethernet - Wikipedia

    en.wikipedia.org/wiki/Gigabit_Ethernet

    Gigabit Ethernet. Intel PRO/1000 GT PCI network interface controller. In computer networking, Gigabit Ethernet (GbE or 1 GigE) is the term applied to transmitting Ethernet frames at a rate of a gigabit per second. The most popular variant, 1000BASE-T, is defined by the IEEE 802.3ab standard. It came into use in 1999, and has replaced Fast ...

  7. Media Redundancy Protocol - Wikipedia

    en.wikipedia.org/wiki/Media_Redundancy_Protocol

    Media Redundancy Protocol (MRP) is a data network protocol standardized by the International Electrotechnical Commission as IEC 62439-2. It allows rings of Ethernet switches to overcome any single failure with recovery time much faster than achievable with Spanning Tree Protocol. [1] It is suitable to most industrial Ethernet applications.

  8. 8b/10b encoding - Wikipedia

    en.wikipedia.org/wiki/8b/10b_encoding

    Fibre Channel 8b/10b encoding. Layer 0. Physical. In telecommunications, 8b/10b is a line code that maps 8-bit words to 10-bit symbols to achieve DC balance and bounded disparity, and at the same time provide enough state changes to allow reasonable clock recovery. This means that the difference between the counts of ones and zeros in a string ...

  9. XAUI - Wikipedia

    en.wikipedia.org/wiki/XAUI

    10 Gigabit Attachment Unit Interface (XAUI / ˈzaʊi / ZOW-ee) is a standard for extending the XGMII (10 Gigabit Media Independent Interface) between the MAC and PHY layer of 10 Gigabit Ethernet (10GbE) defined in Clause 47 of the IEEE 802.3 standard. The name is a concatenation of the Roman numeral X, meaning ten, and the initials of ...

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