enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Internet bottleneck - Wikipedia

    en.wikipedia.org/wiki/Internet_bottleneck

    Internet bottlenecks are places in telecommunication networks in which internet service providers (ISPs), or naturally occurring high use of the network, slow or alter the network speed of the users and/or content producers using that network.

  3. Challenge-Handshake Authentication Protocol - Wikipedia

    en.wikipedia.org/wiki/Challenge-Handshake...

    When used in PPP, CHAP also provides protection against replay attacks by the peer through the use of a challenge which is generated by the authenticator, which is typically a network access server. Where CHAP is used in other protocols, it may be sent in the clear, or it may be protected by a security layer such as Transport Layer Security (TLS).

  4. Network load balancing - Wikipedia

    en.wikipedia.org/wiki/Network_Load_Balancing

    Network load balancing is the ability to balance traffic across two or more WAN links without using complex routing protocols like BGP.. This capability balances network sessions like Web, email, etc. over multiple connections in order to spread out the amount of bandwidth used by each LAN user, thus increasing the total amount of bandwidth available.

  5. Network access control - Wikipedia

    en.wikipedia.org/wiki/Network_Access_Control

    Once the policy is met, the computer is able to access network resources and the Internet, within the policies defined by the NAC system. NAC is mainly used for endpoint health checks, but it is often tied to Role-based Access. Access to the network will be given according to the profile of the person and the results of a posture/health check.

  6. Bandwidth throttling - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_throttling

    Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...

  7. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    All of the factors above, coupled with user requirements and user perceptions, play a role in determining the perceived 'fastness' or utility, of a network connection. The relationship between throughput, latency, and user experience is most aptly understood in the context of a shared network medium, and as a scheduling problem.

  8. RFB (protocol) - Wikipedia

    en.wikipedia.org/wiki/RFB_(protocol)

    RFB ("remote framebuffer") is an open simple protocol for remote access to graphical user interfaces. Because it works at the framebuffer level it is applicable to all windowing systems and applications, including Microsoft Windows, macOS, the X Window System and Wayland. RFB is the protocol used in Virtual Network Computing (VNC) and its ...

  9. Zeek - Wikipedia

    en.wikipedia.org/wiki/Zeek

    Zeek is a free and open-source software network analysis framework. Vern Paxson began development work on Zeek in 1995 at Lawrence Berkeley National Lab. [3] Zeek is a network security monitor (NSM) but can also be used as a network intrusion detection system (NIDS). [4] The Zeek project releases the software under the BSD license.