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In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.
Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.
This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction
In terminated strings, the terminating code is not an allowable character in any string. Strings with length field do not have this limitation and can also store arbitrary binary data. An example of a null-terminated string stored in a 10-byte buffer, along with its ASCII (or more modern UTF-8) representation as 8-bit hexadecimal numbers is:
Python uses and, or, and not as Boolean operators. Python has a type of expression named a list comprehension, and a more general expression named a generator expression. [78] Anonymous functions are implemented using lambda expressions; however, there may be only one expression in each body.
In Python, functions are first-class objects, just like strings, numbers, lists etc. This feature eliminates the need to write a function object in many cases. Any object with a __call__() method can be called using function-call syntax. An example is this accumulator class (based on Paul Graham's study on programming language syntax and ...
String interning is supported by some modern object-oriented programming languages, including Java, Python, PHP (since 5.4), Lua [4] and .NET languages. [5] Lisp , Scheme , Julia , Ruby and Smalltalk are among the languages with a symbol type that are basically interned strings.
In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]