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  2. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages compares how object-oriented programming languages such as C++, Java, Smalltalk, Object Pascal, Perl, Python, and others manipulate data structures. Object construction and destruction

  3. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    The equality operators cannot be used this way, because the equality operators are already defined for reference types, for equality of the references; to test for equality of the value in a boxed type, one must still manually unbox them and compare the primitives, or use the Objects. equals method.

  4. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    In Java, primitive parameters are always passed by value. Class types, interface types, and array types are collectively called reference types in Java and are also always passed by value. [11] [12] [13] Java built-in types are of a specified size and range defined by the language specification.

  5. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    Generally, var, var, or var is how variable names or other non-literal values to be interpreted by the reader are represented. The rest is literal code. Guillemets (« and ») enclose optional sections.

  6. Comparison of C Sharp and Java - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_C_Sharp_and_Java

    The designers chose to address this problem with a four-step solution: 1) Introducing a compiler switch that indicates if Java 1.4 or later should be used, 2) Only marking assert as a keyword when compiling as Java 1.4 and later, 3) Defaulting to 1.3 to avoid rendering prior (non 1.4 aware code) invalid and 4) Issue warnings, if the keyword is ...

  7. Language primitive - Wikipedia

    en.wikipedia.org/wiki/Language_primitive

    In computing, language primitives are the simplest elements available in a programming language. A primitive is the smallest 'unit of processing' available to a programmer of a given machine, or can be an atomic element of an expression in a language. Primitives are units with a meaning, i.e., a semantic value in the language.

  8. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    This comparison of programming languages (array) compares the features of array data structures or matrix processing for various computer programming languages. Syntax [ edit ]

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.