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The frame rate drops during in-game cinematics, and the sound effects sound very distant. XBO [5] [15] Open Season: Ubisoft: The camera is jittery when running uphill on the Beaver Damage Stage. [5] [15] Outlaw Golf 2: Global Star Software [5] Outlaw Golf 9 More Holes of X-mas: Simon & Schuster: Frame rate drops during gameplay. [5] [15] Outlaw ...
This is a list of recognized content, updated weekly by JL-Bot (talk · contribs) (typically on Saturdays).There is no need to edit the list yourself. If an article is missing from the list, make sure it is tagged (e.g. {{WikiProject Video games}}) or categorized correctly and wait for the next update.
First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II, Heretic II, SiN, Daikatana, Gravity Bone: GPL-2.0-or-later: Also termed the Quake II engine. Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS
ADK was founded in July 1980 in Ageo, Saitama, Japan. [1] At the time, it was known as Alpha Denshi or Alpha for short. Originally a producer of audio and telecommunications equipment, Alpha first ventured into video games in 1980 with two arcade titles: Dorachan (ドラちゃん) by Craul Denshi and Tehkan's Shogi (将棋), a basic Japanese chess game.
Due to the large volume of matches played on a daily basis around the world and the relatively complicated nature of the genre, [c] MOBAs have become a popular target for the application of big data tools to predict match outcomes based on in-game factors such as hero kill/death/assist ratios, gold earned, time of a match, synergy with other ...
World Heroes (ワールドヒーローズ, Wārudo Hīrōzu) is a series of four fighting games created originally by ADK with assistance from SNK for the Neo Geo family of arcade and home consoles. Over the years, the games have been ported to various non-SNK platforms as well including the Super NES and Sega Saturn .
The Legend of Heroes, known in Japan as Eiyū Densetsu, [a] is a series of role-playing video games developed by Nihon Falcom. First starting as a part of the Dragon Slayer series in the late 1980s, the series evolved into its own decade-spanning, interconnected series with seventeen entries, including several subseries.
Alpha Kimori is a trilogy of episodic sprite-based role-playing video games. Its art style is anime -inspired. It markets itself as having a highly philosophical plot combined with a traditional Japanese RPG turn-based battle system.