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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    In the beta version, the game was called Geometry Jump but later changed to Geometry Dash. The game is developed on the Cocos2d game engine. [11] A trailer of the game was released on April 29, 2013, featuring the song Ultimate Destruction (which was made by Tmm43). [12] Upon its release, Geometry Dash had seven levels and two game modes. [13]

  3. Masocore - Wikipedia

    en.wikipedia.org/wiki/Masocore

    Masocore is a video game subgenre with a focus on intense difficulty, often featuring complex or unfair mechanics. The name is a portmanteau of "masochism" and "hardcore", suggesting that players of the genre are hardcore gamers who find pleasure in the aggravation required to beat the games and the feeling of reward afterwards for having surpassed a seemingly insurmountable challenge.

  4. Platformer - Wikipedia

    en.wikipedia.org/wiki/Platformer

    A platformer (also called a platform game, and sometimes a jump 'n' run game) is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse.

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  6. List of platformer series - Wikipedia

    en.wikipedia.org/wiki/List_of_platformer_series

    Geometry Dash; Getting Over It with Bennett Foddy; Ghosts 'n Goblins series; Gods (video game) Gunslugs series; Heart of Darkness (video game) Hocus Pocus; Hollow Knight; Ice Climber; Jazz Jackrabbit series; Jet Set Willy; Jetpack; Jill of the Jungle; Jumpman / Jumpman Junior; Kangaroo; Kid Icarus; Kirby series; Knytt; Lady Sia; Legend of Kage ...

  7. Category:Side-scrolling video games - Wikipedia

    en.wikipedia.org/wiki/Category:Side-scrolling...

    C. Canabalt; CarneyVale: Showtime; Castle Doombad; Castlevania: Harmony of Despair; Castlevania: Lords of Shadow – Mirror of Fate; Cave Story; Challenger (video game)

  8. Endless runner - Wikipedia

    en.wikipedia.org/wiki/Endless_runner

    The prototypical endless runner, building on Doodle Jump's success, was Canabalt (August 2009), [10] an indie game developed by Adam Saltsman in which the player flees from a city being destroyed by giant robots that is procedurally generated and infinite. Cannabalt used distance gained as the main scoring system. These were both common ...

  9. The Impossible Game - Wikipedia

    en.wikipedia.org/wiki/The_Impossible_Game

    The Impossible Game received generally mixed reviews. On Metacritic, the PC version received an aggregated score of 64. [8] On GameRankings, it received 60% on Xbox 360, [4] 67% on iOS, [5] 87% on PSP, [6] and 67% on PC. [7]

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