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A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.
Minesweeper J 636 underway in British coastal waters during World War II. A minesweeper is a small warship designed to remove or detonate naval mines. Using various mechanisms intended to counter the threat posed by naval mines, minesweepers keep waterways clear for safe shipping. [1]
Empire ships were mostly used during World War II by the Ministry of War Transport (MoWT), which owned the ships but contracted out their management to various shipping lines; however, some ships requisitioned during the Suez Crisis were also named as Empire ships. Most Empire ships have since been lost or scrapped; however, a few still remain ...
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The Parys mine had recently begun large-scale production and had glutted the British market with cheap copper; however, the 14 tons of metal required to copper a 74-gun third-rate ship of the line still cost £1,500, [12] compared to £262 for wood. The benefits of increased speed and time at sea were deemed to justify the costs involved.
The ship was one of five sister ships completed with direct electric drive. [53] The U.S. Navy acquired and commissioned the ship on 17 October 1918 as USS Invincible (ID 3671) with assignment to the Naval Overseas Transportation Service (NOTS). After arrival in New York from California the ship made two trips to London with cargo before being ...
Type C2 ships were designed by the United States Maritime Commission (MARCOM) in 1937–38. They were all-purpose cargo ships with five holds, and U.S. shipyards built 328 of them from 1939 to 1945. They were all-purpose cargo ships with five holds, and U.S. shipyards built 328 of them from 1939 to 1945.
In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...