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Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
The following is a list of PC games that have been deemed monetarily free by their creator or copyright holder. This includes free-to-play games, even if they include monetized micro transactions. List
RaceRoom Racing Experience is a free-to-play racing simulator for Microsoft Windows, developed by KW Studios (formerly known as SimBin Studios and Sector3 Studios) and published by RaceRoom Entertainment AG. Their aim is to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds.
EA Sports FC 24 [1] is an association football-themed simulation video game developed by EA Vancouver and EA Romania and published by EA Sports.It is the inaugural installment in the EA Sports FC series, [2] succeeding the FIFA video game series after Electronic Arts's partnership with FIFA concluded with FIFA 23.
F1 is a racing video game series by Codemasters under the EA Sports banner since 2021. The series holds the official license of the FIA Formula One World Championship, with the FIA Formula 2 Championship available since the 2019 game. A total of twenty-two games have been released to date, with the series' latest installment, F1 24, released in ...
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F1 24 is a racing video game developed by Codemasters and published by EA Sports. It is the seventeenth entry in the F1 series and holds the license for the 2024 Formula One and Formula 2 championships. The game was released on 31 May, or three days earlier for users who pre-ordered the Champions' Edition.
The following year, the game was titled NASCAR 07 and features Elliott Sadler on the cover. The new features include a new speed blur effect and an all-new momentum system, used to describe drivers' strong and weak racetrack types. In 2004, the feature was a "Grudges and Alliances" feature in which if the player hits a car, they could retaliate.