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  2. Floating-point arithmetic - Wikipedia

    en.wikipedia.org/wiki/Floating-point_arithmetic

    The arithmetical difference between two consecutive representable floating-point numbers which have the same exponent is called a unit in the last place (ULP). For example, if there is no representable number lying between the representable numbers 1.45a70c22 hex and 1.45a70c24 hex, the ULP is 2×16 −8, or 2 −31.

  3. Euclidean algorithm - Wikipedia

    en.wikipedia.org/wiki/Euclidean_algorithm

    The number of steps to calculate the GCD of two natural numbers, a and b, may be denoted by T(a, b). [96] If g is the GCD of a and b, then a = mg and b = ng for two coprime numbers m and n. Then T(a, b) = T(m, n) as may be seen by dividing all the steps in the Euclidean algorithm by g. [97]

  4. Absolute difference - Wikipedia

    en.wikipedia.org/wiki/Absolute_difference

    The absolute difference of two real numbers and is given by | |, the absolute value of their difference. It describes the distance on the real line between the points corresponding to x {\displaystyle x} and y {\displaystyle y} .

  5. Euclidean distance - Wikipedia

    en.wikipedia.org/wiki/Euclidean_distance

    The distance between any two points on the real line is the absolute value of the numerical difference of their coordinates, their absolute difference. Thus if p {\displaystyle p} and q {\displaystyle q} are two points on the real line, then the distance between them is given by: [ 1 ]

  6. Greatest common divisor - Wikipedia

    en.wikipedia.org/wiki/Greatest_common_divisor

    The greatest common divisor (GCD) of integers a and b, at least one of which is nonzero, is the greatest positive integer d such that d is a divisor of both a and b; that is, there are integers e and f such that a = de and b = df, and d is the largest such integer.

  7. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1;b 1].The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs.

  8. Play Canasta Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/canasta

    Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.

  9. Divided differences - Wikipedia

    en.wikipedia.org/wiki/Divided_differences

    In mathematics, divided differences is an algorithm, historically used for computing tables of logarithms and trigonometric functions. [citation needed] Charles Babbage's difference engine, an early mechanical calculator, was designed to use this algorithm in its operation. [1] Divided differences is a recursive division process.