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Video games, as an interactive medium, allow for a wide variety of outcomes. Especially nonlinear video games such as visual novels, role-playing games and interactive dramas often feature multiple endings. Multiple endings may increase a game's replay value, encourage customization or deviate from the story in the form of easter eggs. As such ...
This is a list of tabletop fantasy role-playing game supplements published by various companies. Many of these books were unlicensed publications intended to be used with Dungeons & Dragons or other game systems, and many were designed to be "generic" or "universal", or to be adapted to any fantasy role-playing game system.
Mission complete ending; Love fulfilled ending; Other ending; There are many candidates for romance. Typically, the nine guardians are all possible targets of the player's love. There are at least ten main endings, but there are other endings as well, where the mission and/or the romance may be broken. The number of endings ranges between 10 ...
The lists of fantasy novels has been divided into the following three parts: List of fantasy novels (A–H) List of fantasy novels (I–R) List of fantasy novels (S–Z)
The majority of the books in the series were based on Dungeons & Dragons (D&D), but some were based on other TSR games (e.g. Gamma World, Top Secret) or even licensed properties (e.g. Conan, Tarzan). Mirrorstone, a division of Wizards of the Coast that publishes fantasy fiction for children and teens, began republishing the Endless Quest series ...
From 'Children of Blood and Bone' to 'A Wrinkle in Time,' here are the 20 best fantasy books to indulge your inner child.
Fantasy realm consisting of an archipelago of islands in a vast ocean that forms the setting for six books and seven short stories. Earwa: The Darkness That Comes Before: 2004 R. Scott Bakker: Fantasy realm that combines alien technology with magic Eight Worlds "Bagatelle" 1974 John Varley: The Emberverse/Nantucket: Island in the Sea of Time ...
Depression Quest can be played for free, and has a pay-what-you-want pricing model. The National Suicide Prevention Lifeline receives part of the proceeds. Depression Quest was praised by critics for its portrayal of depression and its educational value. The game was noted for diverging from mainstream uses of video games as a medium.