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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:

  3. Module:TableTools - Wikipedia

    en.wikipedia.org/wiki/Module:TableTools

    This module is subject to page protection.It is a highly visible module in use by a very large number of pages, or is substituted very frequently. Because vandalism or mistakes would affect many pages, and even trivial editing might cause substantial load on the servers, it is protected from editing.

  4. Help:Lua for beginners - Wikipedia

    en.wikipedia.org/wiki/Help:Lua_for_beginners

    A table is a sequence, optionally supplemented by named keys: digit["two"]="2". Several table functions like table.concat will only work with the numbered values and ignore named keys. The metatable offers a large, optional set of methods for altering table behavior. For example, you can define a table to be callable like a function.

  5. Module:Set - Wikipedia

    en.wikipedia.org/wiki/Module:Set

    This module includes a number of set operations for Lua tables. It currently has union, intersection and complement functions for both key/value pairs and for values only. . It is a meta-module, meant to be called from other Lua modules, and should not be called directly from #invo

  6. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    The C API also provides some special tables, located at various "pseudo-indices" in the Lua stack. At LUA_GLOBALSINDEX prior to Lua 5.2 [21] is the globals table, _G from within Lua, which is the main namespace. There is also a registry located at LUA_REGISTRYINDEX where C programs can store Lua values for later retrieval.

  7. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    The basic idea behind a hash table is that accessing an element of an array via its index is a simple, constant-time operation. Therefore, the average overhead of an operation for a hash table is only the computation of the key's hash, combined with accessing the corresponding bucket within the array.

  8. Module:CountryData/doc - Wikipedia

    en.wikipedia.org/wiki/Module:CountryData/doc

    This Lua module is used on approximately 421,000 pages, or roughly 1% of all pages. To avoid major disruption and server load, any changes should be tested in the module's /sandbox or /testcases subpages, or in your own module sandbox .

  9. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    LUTs differ from hash tables in a way that, to retrieve a value with key , a hash table would store the value in the slot () where is a hash function i.e. is used to compute the slot, while in the case of LUT, the value is stored in slot , thus directly addressable.