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  2. Student teams-achievement divisions - Wikipedia

    en.wikipedia.org/wiki/Student_teams-achievement...

    The students are placed in small groups or teams. The class in its entirety is presented with a lesson and students are subsequently tested. Individuals are graded on the team's performance . Although the tests are taken individually, students are encouraged to work together to improve the overall performance of the group.

  3. Cooperative game theory - Wikipedia

    en.wikipedia.org/wiki/Cooperative_game_theory

    Cooperative game theory is a branch of game theory that deals with the study of games where players can form coalitions, cooperate with one another, and make binding agreements. The theory offers mathematical methods for analysing scenarios in which two or more players are required to make choices that will affect other players wellbeing.

  4. Collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Collaborative_learning

    Collaborative learning is a situation in which two or more people learn or attempt to learn something together. [1] Unlike individual learning, people engaged in collaborative learning capitalize on one another's resources and skills (asking one another for information, evaluating one another's ideas, monitoring one another's work, etc.).

  5. Collaborative method - Wikipedia

    en.wikipedia.org/wiki/Collaborative_method

    Collaboration by chance is the most basic model and underlies all four. The team is a random pick of whoever is available without any specific regard for the skills or needs of each member. Acuity Collaboration by acuity establishes a team with balanced skill sets. The goal is to pick team members so each of the four acuities exist on the team.

  6. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [1] [verification needed] [clarification needed] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes. Generally, mathematical games need not be conceptually intricate to involve deeper ...

  7. Team-based learning - Wikipedia

    en.wikipedia.org/wiki/Team-based_learning

    Team-Based Learning Collaborative – An international organization of educators who encourage and support the use of Team-Based Learning in all levels of education. Team-Based Learning: Group Work that Works by Faculty Innovation Centre, University of Texas at Austin (12 min)—An introductory video on the components of TBL, its use, and how ...

  8. Coordination game - Wikipedia

    en.wikipedia.org/wiki/Coordination_game

    The best-known example of a 2-player anti-coordination game is the game of Chicken (also known as Hawk-Dove game). Using the payoff matrix in Figure 1, a game is an anti-coordination game if B > A and C > D for row-player 1 (with lowercase analogues b > d and c > a for column-player 2). {Down, Left} and {Up, Right} are the two pure Nash equilibria.

  9. Collaboration tool - Wikipedia

    en.wikipedia.org/wiki/Collaboration_tool

    A collaboration tool helps people to collaborate. The purpose of a collaboration tool is to support a group of two or more individuals to accomplish a common goal or objective. [1] Collaboration tools can be either of a non-technological nature such as paper, flipcharts, post-it notes or whiteboards. [2]