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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.
RedditGifts, stylized as redditgifts, was an online user-to-user gift exchange service for Reddit users. Free to participate in, RedditGifts was first created by Reddit user "kickme444" (the alias of Dan McComas), while working on freelance projects.
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Secret Sister is a chain letter-type gift exchange pyramid scheme that has been primarily spread through Facebook. [1] It was first noticed in late 2015, and returned in the Christmas season each year after that.
Just as with other components of a cryptosystem, a software random number generator should be designed to resist certain attacks. Some attacks possible on a RNG include (from [3]): Direct cryptanalytic attack when an attacker obtained part of the stream of random bits and can use this to distinguish the RNG output from a truly random stream.
import random # this function checks whether or not the array is sorted def is_sorted (random_array): for i in range (1, len (random_array)): if random_array [i] < random_array [i-1]: return False return True # this function repeatedly shuffles the elements of the array until they are sorted def bogo_sort (random_array): while not is_sorted (random_array): random. shuffle (random_array) return ...
The gift-exchange game, also commonly known as the gift exchange dilemma, is a common economic game introduced by George Akerlof and Janet Yellen to model reciprocacy in labor relations. [1] The gift-exchange game simulates a labor-management relationship execution problem in the principal-agent problem in labor economics. [ 2 ]