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  2. Multi-booting - Wikipedia

    en.wikipedia.org/wiki/Multi-booting

    In an OS/2 dual-boot configuration, the C drive can contain both DOS and OS/2. The user issues the BOOT command [1] from the DOS or OS/2 command line to do the necessary copy, move and rename operations and then reboot to the specified system on C:. Other systems provide similar mechanisms for alternate systems on the same logical drive.

  3. Bootloader - Wikipedia

    en.wikipedia.org/wiki/Bootloader

    Microsoft boot sectors, therefore, traditionally imposed certain restrictions on the boot process. For example, the boot file had to be located at a fixed position in the root directory of the file system and stored within consecutive sectors, [7] [8] conditions taken care of by the SYS command and slightly relaxed in later versions of DOS.

  4. SRM firmware - Wikipedia

    en.wikipedia.org/wiki/SRM_firmware

    Several commands are available by typing them at the prompt, and a list of possible commands is available by entering the command help or man at the prompt. Various system variables for establishing automatic boot settings, parameter strings to be passed to an operating system and the like may also be set from the SRM prompt.

  5. Das U-Boot - Wikipedia

    en.wikipedia.org/wiki/Das_U-Boot

    There are also commands to read device information, read and write flash memory, download files (kernels, boot images, etc.) from the serial port or network, manipulate device trees, and work with environment variables (which can be written to persistent storage, and are used to control U-Boot behavior such as the default boot command and ...

  6. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.

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  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook ...

  9. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.