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  2. Medical simulation - Wikipedia

    en.wikipedia.org/wiki/Medical_simulation

    [17] [14] Debriefing in simulation is a critical component of learning in simulation and is necessary to facilitate change "on an individual and systematic level". [18] [19]: e287 It draws from the above-mentioned forms of debriefing, but the emphasis here is on education.

  3. Debriefing - Wikipedia

    en.wikipedia.org/wiki/Debriefing

    Debriefing is a report of a mission or project or the information so obtained. It is a structured process following an exercise or event that reviews the actions taken. [ 1 ] As a technical term, it implies a specific and active intervention process that has developed with more formal meanings such as operational debriefing.

  4. Business simulation - Wikipedia

    en.wikipedia.org/wiki/Business_simulation

    Debriefing is the most important part of the simulation/gaming experience. [35] We all learn from experience, but without reflecting on this experience the learning potential may be lost. Simulation gaming needs to be seen as contrived experiences in the learning cycle, which require special attention at the stages of reflection and generalization.

  5. Modeling and simulation - Wikipedia

    en.wikipedia.org/wiki/Modeling_and_simulation

    Modeling and simulation (M&S) is the use of models (e.g., physical, mathematical, behavioral, or logical representation of a system, entity, phenomenon, or process) as a basis for simulations to develop data utilized for managerial or technical decision making.

  6. Line-oriented flight training - Wikipedia

    en.wikipedia.org/wiki/Line-oriented_flight_training

    Line-oriented flight training (or LOFT) is training in a simulator with a complete crew using representative flight segments that contain normal, abnormal, and emergency procedures that may be expected in line operations.

  7. Business game - Wikipedia

    en.wikipedia.org/wiki/Business_game

    Business game (also called business simulation game) refers to simulation games that are used as an educational tool for teaching business. Business games may be carried out for various business training such as: general management, finance, organizational behavior, human resources, etc.

  8. Simulation - Wikipedia

    en.wikipedia.org/wiki/Simulation

    Human-in-the-loop simulation of outer space Visualization of a direct numerical simulation model. Historically, simulations used in different fields developed largely independently, but 20th-century studies of systems theory and cybernetics combined with spreading use of computers across all those fields have led to some unification and a more systematic view of the concept.

  9. Hotwash - Wikipedia

    en.wikipedia.org/wiki/Hotwash

    A hotwash is the immediate "after-action" discussions and evaluations of an agency's (or multiple agencies') performance following an exercise, training session, or major event, such as Hurricane Katrina.