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  2. Equilibrant force - Wikipedia

    en.wikipedia.org/wiki/Equilibrant_Force

    Because the angle of the equilibrant force is opposite of the resultant force, if 180 degrees are added or subtracted to the resultant force's angle, the equilibrant force's angle will be known. Multiplying the resultant force vector by a -1 will give the correct equilibrant force vector: <-10, -8>N x (-1) = <10, 8>N = C.

  3. Euclidean vector - Wikipedia

    en.wikipedia.org/wiki/Euclidean_vector

    When only the magnitude and direction of the vector matter, and the particular initial or terminal points are of no importance, the vector is called a free vector. The distinction between bound and free vectors is especially relevant in mechanics, where a force applied to a body has a point of contact (see resultant force and couple ).

  4. Aerodynamic force - Wikipedia

    en.wikipedia.org/wiki/Aerodynamic_force

    The aerodynamic force is the resultant vector from adding the lift vector, perpendicular to the flow direction, and the drag vector, parallel to the flow direction. Forces on an aerofoil . In fluid mechanics , an aerodynamic force is a force exerted on a body by the air (or other gas ) in which the body is immersed, and is due to the relative ...

  5. Force - Wikipedia

    en.wikipedia.org/wiki/Force

    When two forces act on a point particle, the resulting force, the resultant (also called the net force), can be determined by following the parallelogram rule of vector addition: the addition of two vectors represented by sides of a parallelogram, gives an equivalent resultant vector that is equal in magnitude and direction to the transversal ...

  6. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b ⁡ a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .

  7. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The resultant vector is invariant of rotation of basis. Due to the dependence on handedness, the cross product is said to be a pseudovector. In connection with the cross product, the exterior product of vectors can be used in arbitrary dimensions (with a bivector or 2-form result) and is independent of the orientation of the space.

  8. Resultant force - Wikipedia

    en.wikipedia.org/wiki/Resultant_force

    In physics and engineering, a resultant force is the single force and associated torque obtained by combining a system of forces and torques acting on a rigid body via vector addition. The defining feature of a resultant force, or resultant force-torque, is that it has the same effect on the rigid body as the original system of forces. [1]

  9. Direction cosine - Wikipedia

    en.wikipedia.org/wiki/Direction_cosine

    Here α, β, γ are the direction cosines and the Cartesian coordinates of the unit vector | |, and a, b, c are the direction angles of the vector v. The direction angles a, b, c are acute or obtuse angles, i.e., 0 ≤ a ≤ π, 0 ≤ b ≤ π and 0 ≤ c ≤ π, and they denote the angles formed between v and the unit basis vectors e x, e y, e z.