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[[Category:Pokémon templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Pokémon templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
Lunar Magic is a level editor created by FuSoYa for Super Mario World [1] that allows the user to edit and create custom graphics, blocks, sprites, levels, backgrounds, music, overworld maps, and full title screen and credits. [2] [3] The program is distributed as freeware and runs on Microsoft Windows.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.
This template provides a link to a subject's article on Bulbapedia, a Pokémon-centric wiki. To use it, format it as such: {{Bulbapedia | subject name | 2 }} Parameter 2 should be left empty if the subject is not a Pokémon species (excluding MissingNo. and other glitch species). If left empty, it will fetch the subject's P4845 property from ...
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In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]