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  2. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    In general, the Monte Carlo methods are used in mathematics to solve various problems by generating suitable random numbers (see also Random number generation) and observing that fraction of the numbers that obeys some property or properties. The method is useful for obtaining numerical solutions to problems too complicated to solve analytically.

  3. Chaos game - Wikipedia

    en.wikipedia.org/wiki/Chaos_game

    In mathematics, the term chaos game originally referred to a method of creating a fractal, using a polygon and an initial point selected at random inside it. [1][2] The fractal is created by iteratively creating a sequence of points, starting with the initial random point, in which each point in the sequence is a given fraction of the distance ...

  4. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1][2] Its name derives from the choice of a Mersenne prime as its period length. The Mersenne Twister was designed specifically to rectify most of the flaws found in older PRNGs.

  5. Ghost leg - Wikipedia

    en.wikipedia.org/wiki/Ghost_Leg

    Ghost leg is a method of lottery designed to create random pairings between two sets of any number of things, as long as the number of elements in each set is the same. This is often used to distribute things among people, where the number of things distributed is the same as the number of people. For instance, chores or prizes could be ...

  6. Sum and Product Puzzle - Wikipedia

    en.wikipedia.org/wiki/Sum_and_Product_Puzzle

    Sum and Product Puzzle. The Sum and Product Puzzle, also known as the Impossible Puzzle because it seems to lack sufficient information for a solution, is a logic puzzle. It was first published in 1969 by Hans Freudenthal, [1][2] and the name Impossible Puzzle was coined by Martin Gardner. [3] The puzzle is solvable, though not easily.

  7. Bingo (American version) - Wikipedia

    en.wikipedia.org/wiki/Bingo_(American_version)

    Varies. In the United States and Canada, bingo is a game of chance in which each player matches the numbers printed in different arrangements on cards. The game host (known as a caller) draws balls at random, marking the selected numbers with tiles. When a player finds that the selected numbers are arranged on their card in a horizontal ...

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated.

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