Search results
Results from the WOW.Com Content Network
Gary G. Dumm (b. c. 1947) [1] is an American comic book artist known particularly for his work illustrating the comics of Harvey Pekar.. From 1976 until Pekar's 2010 death, he worked on Pekar's autobiographical comic series, American Splendor, much of the time as an inker, embellishing the pencils of Greg Budgett and Joe Zabel, although he also illustrated some stories on his own.
Frances Edwina Dumm (1893 – April 28, 1990) was a writer-artist who drew the comic strip Cap Stubbs and Tippie for nearly five decades; she is also notable as America's first full-time female editorial cartoonist. She used her middle name for the signature on her comic strip, signed simply Edwina.
Alec the Great was a syndicated newspaper gag panel created by Edwina Dumm and featuring a dog character (as did her other comic strip, Cap Stubbs and Tippie). It ran from 1931 to 1969. It ran from 1931 to 1969.
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto series , following 2008's Grand Theft Auto IV , and the fifteenth instalment overall.
Grand Theft Auto: Mission Pack #2 – London 1961: MS-DOS: July 1, 1999: Rockstar Canada [2] Windows [2] Monster Truck Madness 64: Nintendo 64: July 30, 1999: Edge of Reality [3] Grand Theft Auto 2: Windows: October 22, 1999: DMA Design [4] PlayStation [5] Dreamcast: April 30, 2000 [6] Game Boy Color: December 12, 2000: Tarantula Studios [7 ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
5 minutes could get you up to $2M in life insurance coverage — with no medical exam or blood test 5 ways to boost your net worth now — easily up your money game without altering your day-to ...
Public reception to the team's previous games (such as Grand Theft Auto IV, Red Dead Redemption and Max Payne 3) was considered during the process. [41] [42] To increase the pace of shootouts, the team removed hard locking—a central mechanic in Grand Theft Auto IV that instantly locks onto the enemy nearest to the crosshair.