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The import and export of data is the automated or semi-automated input and output of data sets between different software applications.It involves "translating" from the format used in one application into that used by another, where such translation is accomplished automatically via machine processes, such as transcoding, data transformation, and others.
The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations.
By choosing the priorities to be independent random real numbers in the unit interval, and by maintaining the Cartesian tree structure using tree rotations after any insertion or deletion of a node, it is possible to maintain a data structure that behaves like a random binary search tree. Such a data structure is known as a treap or a ...
A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are ...
Random minimal spanning tree, spanning trees of a graph formed by choosing random edge weights and using the minimum spanning tree for those weights; Random binary tree, binary trees with various random distributions, including trees formed by random insertion orders, and trees that are uniformly distributed with a given number of nodes
In statistics, an exchangeable sequence of random variables (also sometimes interchangeable) [1] is a sequence X 1, X 2, X 3, ... (which may be finitely or infinitely long) whose joint probability distribution does not change when the positions in the sequence in which finitely many of them appear are altered. In other words, the joint ...
A rapidly exploring random tree (RRT) is an algorithm designed to efficiently search nonconvex, high-dimensional spaces by randomly building a space-filling tree.The tree is constructed incrementally from samples drawn randomly from the search space and is inherently biased to grow towards large unsearched areas of the problem.