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The Lunar Gateway, or simply Gateway, is a space station which is planned to be assembled in orbit around the Moon. The Gateway is intended to serve as a communication hub, science laboratory, and habitation module for astronauts as part of the Artemis program .
Lunar orbital spacecraft have been supporting lunar bases since the use of the Apollo command and service module in lunar orbit. Today an increasing number of lunar satellites provide different services to surface missions and possibly to lunar bases. The current lunar landing Artemis program is to be supported by the scheduled Lunar Gateway.
The Habitation and Logistics Outpost (HALO), [4] [5] also called the Minimal Habitation Module (MHM) and formerly known as the Utilization Module, is a habitation module that is part of the Lunar Gateway. [6] It will be built by Northrop Grumman Innovation Systems.
The Gateway poses a new set of challenges for keeping astronauts safe, productive, and comfortable in an environment that is smaller than the International Space Station (ISS) and farther away ...
The Halo Lunar Communication System (HLCS) will provide communications for the station, allowing it to transmit data to and receive data from other spacecraft on and around the Moon. It will launch in 2027 pre-attached to the HALO module, for which Thales has separately been awarded a contract by NASA to construct its hull and micrometeoroid ...
A close-up of a government-reference airlock module for the Gateway Space Station. Mission planning calls for an airlock to be delivered and integrated to Gateway by the crewed Orion spacecraft on the Artemis VI mission after launching on an Space Launch System (SLS) Block 1B rocket.
The Gateway is planned to be placed in a novel lunar orbit that had never been used until CAPSTONE, where it is expected to serve as a communications hub, science laboratory, short-term habitation module, and holding area for rovers and other robots. [6] Gateway is slated to play a major role in NASA's Artemis program.
Level-5 was established in October 1998 by Akihiro Hino and his development team at Riverhillsoft, following the release of OverBlood 2. [3] Since Hino did not originally believe that his team could become an independent developer, he formed a partnership with Sony Computer Entertainment, who would allow him to develop for their upcoming PlayStation 2 under the condition that he set up his own ...