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Another incentive for SOCOM Pro players is an exclusive pair of weapons. The M16A4 (for Spec-Ops) and the AK-47 (for the Insurgents) assault rifles. Expected to be available within the first 30 days of SOCOM 4 U.S. Navy SEALs ' 's release. On October 18, the Demolition map pack returned the demolition game mode that was excluded from the main ...
SOCOM U.S. Navy SEALs is a series of third-person tactical shooter video games for the PlayStation 2, PlayStation 3 and PlayStation Portable created by Zipper Interactive and released between 2002 and 2011. The title for the series comes from the United States Special Operations Command (SOCOM) which is a Unified Combatant Command.
Video games featuring the United States Navy SEALs as a significant part of the plot or gameplay. Do not include games where they only feature as a minor or incidental element. Do not include games where they only feature as a minor or incidental element.
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The second map pack has been released with a new patch on November 19, 2007. There are four maps, and they are "Blizzard", "Desert Glory", "Abandoned" and "Blood Lake". Each other these maps were in both SOCOM and SOCOM II. With the release of the second map pack, players were not given a two-week trial period like with the first one.
The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
SOCOM U.S. Navy SEALs is a tactical third-person shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for the PlayStation 2. In addition to the 12 offline single player missions, SOCOM also featured online play via the Internet.
Slant Six Games was a Canadian independent video game developer founded in 2005. [1] The company's name is derived from the 1959 Chrysler engine of the same name. Slant Six Games' studio was based in Vancouver, British Columbia, Canada. [1] They were voted the 7th best company to work for in British Columbia by BC Business 2011. [2]