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  2. Video game art - Wikipedia

    en.wikipedia.org/wiki/Video_game_art

    Video game art is a form of computer art employing video games as the artistic medium.Video game art often involves the use of patched or modified video games or the repurposing of existing games or game structures, however it relies on a broader range of artistic techniques and outcomes than artistic modification and it may also include painting, sculpture, appropriation, in-game intervention ...

  3. Video games as an art form - Wikipedia

    en.wikipedia.org/wiki/Video_games_as_an_art_form

    The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...

  4. Smear frame - Wikipedia

    en.wikipedia.org/wiki/Smear_frame

    Much like 3D animation, smear frames were rarely seen in early video games due to the lack of power in gaming systems. [3] Visually stylistic games with fixed cameras were more likely to have smears. [3] • 1991 Sonic the Hedgehog smeared Sonic’s feet in his run cycle. [3] • Crash Bandicoot used multiples and blur on Crash’s spin ...

  5. Framing (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Framing_(visual_arts)

    Framing can make an image more aesthetically pleasing and keep the viewer's focus on the framed object(s). It can also be used as a repoussoir , to direct attention back into the scene. It can add depth to an image, and can add interest to the picture when the frame is thematically related to the object being framed.

  6. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    The texture artist gives depth to the art in a video game, applying shading, gradients, and other classic art techniques through art development software. [12] [21] [19] Sprite artist: A video game artist who creates non-static characters and objects or sprites for 2D games. [19] [32] Each sprite may consist of several frames used for animation ...

  7. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.

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    mail.aol.com

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  9. Photographic composition - Wikipedia

    en.wikipedia.org/wiki/Photographic_composition

    Photographic composition techniques are used to set up the elements of a picture. These are the techniques which resembles the way we humans normally see a view Some of the main techniques that are: Simplicity (photography) Symmetrical balance; Asymmetrical balance; Radial balance; Rule of thirds; Leading lines [1] Golden ratio; Framing ...